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Announced Sci-Fi Project

 

Summary to be updated once project is released.

 

 

Platform: PC & Consoles                                   

Engine: Unreal Engine 5

                                    

Duration: October 2023 to March 2024

Role: Level Designer

Level Design Contributions 
 

Open World

  • Owned the initial design and block-out of two points of interest/landmarks within the open world, utilizing Unreal Engine tools (block-out, landscape, splines) to establish a cohesive foundation.

  • Conceptualized, designed, and implemented a fully playable mini boss arena, enriching the gameplay experience.

  • Conceptually designed and built a modular kit for an open world sub-region, bringing it to life through block-out.

  • Contributed to the development of another sub-region within the open world by conducting research and establishing block-out, terrain.

  • Enhanced the open world experience by strategically populating it with enemy encounters and collectibles.

Missions

  • Led the development of a dungeon-like mission, taking full ownership from initial concept to the first playable block-out stage. 

  • Implemented mission logic and designed enemy encounters to create an engaging gameplay experience. 

  • Collaborated with the Narrative team to develop a mission outline, paper map, and draft, ensuring narrative cohesion. 

Co-Dev Collaboration 

  • Successfully collaborated with the UK team on a mission despite the time zone difference and worked remotely.

  • Established effective communication strategies through Slack and Miro to maintain collaboration with Narrative and Level Design teams. 

More Information to be added once the game releases.

Unannounced Project is a 3rd person 1-3 player online action game, coming to PC & consoles.

©2019 by Pranav Naladkar

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