Pranav Naladkar
Level Designer

Games have always been a portal to amazing worlds for me. It all started back in 2006 when my dad surprised me with my own PC. The first game I booted up? Dangerous Dave! That sparked a burning curiosity in me - how were these incredible experiences created? Fast forward a few years, and I knew the answer: Level Design.
For the past 2 years, I've been living the dream as a Level Designer at Sumo Digital. It's been an incredible journey, and my latest project, AAA [Unannounced Project], really pushed my creativity. What I love most is the emotional impact levels can have on players. Building a world that evokes wonder, excitement, or even a touch of fear is a challenge I relish. The best part? Collaboration! Working with people from all disciplines of the game development world to craft a truly fantastic experience - that's what keeps me going.


